5 Ways To Gamify Education That Will Make Students Care


In the educational sector today, teachers are required to continually evolve their teaching methods in a way that allows them to provide everything that the students need. This will give students the best chance to succeed in their academics. Students also have to learn every material that they are required to learn in a brand new circumstances. However, it is more important that they gain more confidence in their work and find the motivation to get better at their learning.

And many students find this difficult, especially when they are stuck with the traditional education model based on lectures and classrooms. It becomes challenging for some of these students to find the right motivation to prepare for their class, finish up their assignments, etc. It is a constant struggle for them, and their efforts are met with poor grades and frustrations from their parents and teachers. This is why teachers must become more creative to impact their students more and motivate them to learn.

This is where gamification comes in. Kids and students spend time playing video games, and it’s an experience that they enjoy. It’s a good thing because it engages their brain. They can gather facts and information which they need to solve their problem within the context of the game. This helps them to become more analytical. They also get feedback which they use to get better at the game. They learn to never give up after failing a level. They get back up and try again better and harder.

Gaming has so many positives for these kids, and channeling it towards their education will only bring more benefits. According to essay help, this is what gamification in education is all about. They are doing what they love doing while also learning.

If you want to bring the best out of your child’s education, you need to take advantage of gamification. If you don’t know how to do it, here are five ways for you to gamify your child or students.

1. Use old-school games in the classroom.
Many old-school games such as Scrabble, Connect Four, dice games, bingo, and scavenger hunts can be adapted and used for learning in the classroom. For instance, you could put some words on the bingo cards and have the students listen to the definitions and match the words. You could use scavenger hunts for students that are learning remotely. Provide them with an item list of things to search for in their homes and let them share during the Google Meet or Zoom session. These game sessions are a good way for the students to learn while also having fun.

2. Give points to students that complete academic objectives.
You can inspire your students to do more and answer questions in a different way and with a different mentality. Set some questions for them and allocate a point system for well-structured and correct answers. Then have students accumulate points as they answer the questions correctly and compete with each other and move up the ranks.

Make it clear to them if they have to cite details from texts and show the evidence for their conclusions during the class discussion. Students who give a correct answer without providing evidence could get one point, while students who offer correct solutions with a small piece of evidence could get two points. You could give a maximum of three points for students that provide correct answers with full evidence.

This type of gamification works wonders for the students. They are more interested in learning, trying to give correct answers, and getting to the top of the log. Be careful though to not make this method look like another mark system. Usually, marks instill dread in students. On the other hand, points should make the process fun and engaging.

3. Create quests and challenges instead of project and homework
What makes gaming interesting is that the users have to constantly face different challenges and try to beat them. It could be to complete a quest, break a code, identify patterns, etc., and without completing the challenges, they don’t advance. According to college paper reviews, you can bring this into a gamified class. Instead of giving them projects and homework that they find boring, create challenges and quests for them.

All you need to do is to create the context of how you present the assignment and make it more epic and enjoyable for them. Rather than giving them math homework, make it a code for them to crack so that they can access a box of goodies. Do the same for their projects too. Present it in a way that inspires them to work and learn.

4. Give instant feedbacks
Video game players always get feedback from the screen that helps them navigate their way through the gameworld. This will help the player know whether their choices were right or wrong and improve their tactics. To gamify your students, you must be able to do the same.

Give feedback to your students and get theirs to help them determine whether or not they are on the right track. You might not be able to do it to everyone of them individually. So let them work in groups and discuss among themselves their progress. This will teach them teamwork which is also an essential component of many video games.

5. Show progress visibly
There are usually different tiers in games that players progress through, and there’s a progress bar to indicate their level of success. It would be best if you did the same with your students. Show them how far they have come and how much is left to progress to the next level.

Issuing a progress bar for each student’s work more effectively than using grades and percentages. When they complete their test, assignment, project, etc., their points are added to the progress bar taking them closer to the next level. The more points they get, the faster they level up.

Gamification is very important in the modern-day educational system as it helps bring the best out of the students. The traditional model of education is outdated and only frustrating for the students. Gamification makes learning fun and interesting.

Leon Collier PictureAuthor Bio: Leon Collier is a blogger and academic writer from the UK who works with Essay writer service and also contributes to Dissertation writing services. He likes trying new subjects and is always focused on proving his worth as an essay writer in new and challenging writing areas. His hobbies are reading books and playing tabletop games with his friends.

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